Spring sucks...

Spring sucks...

Post just about everything that isn't directly related to Spring here!

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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Spring sucks...

Post by aGorm »

...you in and its realy annoying in that respect. I seem to lose all my free time to acidently checking that one last post... or staying up all night to do 1 more model. I hardly even get time to play it!

Is it just me or does spring realy suck you in...

aGorm
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

LOLZ nice topic :twisted:

But yeah i know the feeling.
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LathanStanley
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Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

yup :x
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

try wow...
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Better not. Steals your time and wants money for it.
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

Spring sucks a lot ... i spend all my free time playing it :(
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

Yes, especially when you set out to make your own mod it's like a black hole, but intstead of sucking in light it sucks in time itself.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

Someone made a thread just like this six months ago.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

... then they were eaten by the GUI Monster.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

neddiedrow wrote:Someone made a thread just like this six months ago.

I keep getting this feeling more and more, like every other thread I read has already been posted

Maybe its like that episode of star trek where they are in a time loop and don't know and the whole episode is just 10mins of an episode looped a few times
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

I dont mind the time loss, Ive found ways to apply the skillz gained to everyday life. People dont realise that reclaiming should be 30% of your M income. So, instead of buying a pen and pad for notetaking in a lecture, reclaim your neigbours instead, then use the gained resources to splatter him with ink. However, much like winning in spring, I find this can cause people not to want to play with you again
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Relative
Posts: 1371
Joined: 15 Oct 2006, 13:17

Post by Relative »

1v0ry_k1ng wrote: People dont realise that reclaiming should be 30% of your M income.
What the? How does that work? I might understand that would be the case in a developing econ on a map with a lot of reclaimable metal features.... Why do I feel I'm answering my own question...?
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

It's time for a... PLOT TWIST!
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

lawl, this is one helluva hilarious topic...
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

As everyone in my office would say... "it's funny cause it true..."

aGorm
MAXDDARK
Posts: 39
Joined: 28 Sep 2006, 15:02

Post by MAXDDARK »

that reminds me of a thread I saw in one Linux forum
the thread title was "that's it ! I'm installing windows !".
but the content was that he was going to install newer actual windows in his house. ;)
and he was a Linux member for 3 years at that forum.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

Relative wrote:
1v0ry_k1ng wrote: People dont realise that reclaiming should be 30% of your M income.
What the? How does that work? I might understand that would be the case in a developing econ on a map with a lot of reclaimable metal features.... Why do I feel I'm answering my own question...?
If you play against someone really dull (keeps seending units winhout paying attention of that is working or not) but with a good econ you can ever survive of reclaiming own! :)
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