Naming Units/Buildings

Naming Units/Buildings

Requests for features in the spring code.

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wilic
Posts: 1
Joined: 24 Mar 2007, 01:59

Naming Units/Buildings

Post by wilic »

This would be a fun idea...How bout the ability to personalize units that could be seen by allys as well as enemies for some some good comedic relief?

Simply select the unit and building and use a simple command like like:

.name "trogdor"

It could either list the name as a tooltip (where it says 'enemy unit' it could just add in brackets or something the name) - this would probably be easiest - or it could some how artistically "brand" the unit or building with letters that could be seen by zooming in. The first method would probably be much easier.

I mean, being raped by a krogoth is one thing, but if that krogoth is literally named Trogdor it can really put things in perspective. =]
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

The is possible using the lua SetUnitTooltip() call in SVN code.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

trepan is pretty much the coolest dude
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

trepan aside from creating cold fusion, what isnt possible in lua...?
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Fanger wrote:trepan aside from creating cold fusion, what isnt possible in lua...?
Havent you seen the svn lately? Rev 3501 "Trepan: added class lua.coldfusion() to the LUA wrapper"
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