Hi, I'm posting because the wiki doesn't really help at all.
A few questions
I want to make a mod, with no "unit" dependencies but some settings like "weapon.tdf" / "sounds" / textures from XTA
the code would be
In modinfo.tdf right?NumDependencies=2;
Depend0=tacontent_v2.sdz;
Depend1=tatextures_v062.sdz;
Furthermore, which files are Essential, to make it at least work Ingame without crashing? (maybe an Example when you want to have a mod with 2 Unis (1 for each side). <<(Would help me the most I think).
Why I ask? I've been sitting here trying to get this running with atleast 2 Units and failed it just crashed when the unit should've been spawned.
The only thing I get right after the start is
After that it showes version info and stuff and then it exits with no other message.Number of damage types: 2
Unknown feature type
Don't ask for files, I whipe them out most time because it kinda frustrates if nothing works even though I've read the wiki (if you can call that reading... way to less info in my opinion, couldn't be harder for someone to start off.
I'll just write it again. I'm having a TOTALLY empty "folder" (I have the subfolders though), nothing like "XTA based units". I want to have some things like weapon.tdf in it (because most units of unituniverse use them).