a NICE BUG IN SPRING

a NICE BUG IN SPRING

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Daan

a NICE BUG IN SPRING

Post by Daan »

TELEPORTING:

Hi normally i dont like the option of teleporting because it s so easy to get stuff in wrong place but i waked up to a bug in spring that is suprisingly bringing teleporting only one way possible.

Her this happend.

I picked up a commander and place it to high mountain. There i thought no good view, so , i replayed him to an even bigger rock. And ther it happend. Flits! it wanna drop it and it was gone. No commander. i looked puzzeled. i zoomed out and found my commander on the other rocky mountain where the view wasnt that good!.

The fun in this is that when a player got a sertain terrain taken he can pick up some units ther with his transporters and move them near the telport spot. So when ever that spot is gonna be taken by enemy again he can teleport those units back ther again. (i dont know if this may cause spring crash if ther is no more spot the unit could get back to, because of possible unit troops) i like this teleporting because i t only let you teleport stuff on places you allready explored and conquered. And you need to left those units in the air because dropping them will erase that teleport spot :p

But the downer of this all ofcourse is that i made some really ugly mountain to expiment with. So it wont be a pretty look to put this rocks ther. And this spot if it wont let spring crashes need alot protection from the other players

Count leave some screenshots out. The movie was to large :D
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I am not sure if evry unit type and large numbers could easely been teleported

Greetz restrictor
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

scale those images down please?

also, I have NO idea as to what you are saying can you clarify?
Daan

See it in the replay

Post by Daan »

Map

http://members.home.nl/daanbijkerk/Venus.sd7

It turns units back from where they get picked up at!!!

http://members.home.nl/daanbijkerk/0702 ... 74b3-7.sdf

The replay

put speed on +5 or someting
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Like when units fly off the map and then come back very close to where they started, it's because they cannot be placed at that spot for whatever reason.
Daan

Anoter replay

Post by Daan »

seems not all units act the same when teleporting

http://members.home.nl/daanbijkerk/0702 ... 74b3-9.sdf
Daan

Dysinc

Post by Daan »

so it probelly dysinc with more players
User avatar
MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Post by MR.D »

Its when a unit is moved to, lands on, or is pushed to an area he is Restricted from moving over.

A unit will return to the last place he was able to move over if he is forced to an area that is restricted.
Press F2 to see the Path areas,
GREEN is where he can go,
RED is where you can't go.

Its a system to stop exploits, such as transporting an artillery tank on a very high peak,
or to stop transports from dropping units off the Map edge.

Not a bug, but a feature to stop exploits.
Daan

Feature!

Post by Daan »

Well i keep teleporting than :p
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

the units shouldn´t unload @ all so i call it a bug
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