Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8

Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8

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NightfallGemini
Posts: 59
Joined: 07 May 2005, 23:48

Is there an AAI config for Gundam 1.1 Epic/Tiny yet? D8

Post by NightfallGemini »

If I knew how to put it together, I'd make one, buuut.. D:


Also, before you say "NTAI", sorry, I don't like it. =/
BDCoolio
Posts: 40
Joined: 08 Jan 2007, 03:55

Post by BDCoolio »

Smoth has a config for epic com on his install guide page at the bottom:

http://cs.selu.edu/~ssmith/GUNDAM/howto.html

As for tiny com.... dunno - haven't seen one.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

How can you not like NTai when it isnt intended for public use? NTai has a few issues and this is why there is no version of NTai with an installer and configs.
NightfallGemini
Posts: 59
Joined: 07 May 2005, 23:48

Post by NightfallGemini »

AF wrote:How can you not like NTai when it isnt intended for public use? NTai has a few issues and this is why there is no version of NTai with an installer and configs.
Hate to necromance a thread, but... what? Why is there a program to set up NTAI config files, then, if it's not even supposed to be used by the public? A stupid question, I know, but with people recommending NTAI for the more "obscure" mods, I can't imagine it *not* being for public use.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

There is a tool for setting up NTai configs because back when NTai worked, nobody bothered with making configs, they just didnt know how and there wasnt many people who where bothered asking what tag did what and if something had a tag for it and how all the tags fitted together, and working with textfiles.

Since toolkit was released a lot more people have attemtped to make configs than previously, however NTai is sort of crippled at the moment by a killer crash bug, and I am unable to debug NTai, I cant even start spring.exe, so I cant fix it myself. NTai sia very powerful AI if configured correctly, and has the capacity to beat all the rival AIs hands down, as its performance comes directly from the amount of effort put into the mods config files. But at the moment its not possible to use.

Toolkit is beta software. The NTai binaries that go with it are beta binaries. Hence why toolkit uses XE9.5RC1 or XE9.5RC2 or special "XE9.23dev build" or why toolkit uses versions nubmers such as 0.24 or 0.25.

But aside from that, you cannot blame me for other people reccomending my AI, blame the other people for not obsessively going over their past posts and keeping them politically correct for the present situation. NTai works with every signle mod made for spring, the only problem is that the current version is suffering from a horrific crash bug and I havent the resources to fix it myself. Maybe people reccomend it because its the first AI to fully support EE style hubs? or NOTA? The only AI able to play nanoblobs? Or make a half hearted attempt at com shooter?
submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Post by submarine »

i tested my aai version (pre 0.80) with gundam a few days ago, it seemed to work fine, a cfg file will be included in the next release.
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