How to get those geos where you wanna em?

How to get those geos where you wanna em?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

How to get those geos where you wanna em?

Post by manored »

I have been having a lot of trouble with that... any tips?
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Post by TheFatController »

I had problems on Caustic Park getting them on the uneven ground, I just kept blurring the heightmap to be flatter on the spot they were at and if that failed moving the geo spots one pixel left/right/up/down and recompiling over and over until they were in the right places, it was painful :p
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Usual Solutions is to Mapconverter the Map with 10 -1 Heightsettings and then set the Heightvalues with SMDFED. That way you can make Geos even to Oceanfloors (but the ground should be flat enought and over water, to use them. )
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

Thanks guys! :P
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