I need tips for texturing...
Moderators: MR.D, Moderators
I need tips for texturing...
Seriously bad, I do...
I know experience is most important (probably as important as raw skillz) but I lack both and I need some tips...
UV mapping is pretty easy, so I don't worry too much about it, but I am doing it the way everybody else does it (actually mapping, then texturing...)
Still though, I'm getting better and better, but I still need some tips...
I know experience is most important (probably as important as raw skillz) but I lack both and I need some tips...
UV mapping is pretty easy, so I don't worry too much about it, but I am doing it the way everybody else does it (actually mapping, then texturing...)
Still though, I'm getting better and better, but I still need some tips...
Do some searching on specific texture turorials.
Tons of tuts have been made for any material you can name for use in Counterstrike just to name one.
search for skin tutorial, texture tutorials, or try listing them as the actual material you want to do.
search "metal texture tutorial" as an example.
Might take a bit of sifting, but you're bound to find tons of helpfull info.
Tons of tuts have been made for any material you can name for use in Counterstrike just to name one.
search for skin tutorial, texture tutorials, or try listing them as the actual material you want to do.
search "metal texture tutorial" as an example.
Might take a bit of sifting, but you're bound to find tons of helpfull info.
You can have a look at one of my PSD files how I'm doing things. I use custom patterns quite a lot to quickly apply textures or use other patterns for certain stuff and so on... they're probably not included in the project file.
Here's the WIP texture of some tank...
http://rattle.from-hell.net/spring/batt ... 1_3_uv.zip
Here's the WIP texture of some tank...
http://rattle.from-hell.net/spring/batt ... 1_3_uv.zip
Nice skin, if I could do that, I wouldn't need any tips, lol
Thanks for the suggestion Mr. D
I tried searching yesterday, but about an hour of wasted time yielded no helpful info, I'll try to be even more specific...
edit: Oh damn, being specific (Like, I dunno, "Metal texture tutorial") led me to a useful metal texture tutorial, its for photoshop, but gimp is its mimic, so I need not worry...
Thanks for the suggestion Mr. D
I tried searching yesterday, but about an hour of wasted time yielded no helpful info, I'll try to be even more specific...
edit: Oh damn, being specific (Like, I dunno, "Metal texture tutorial") led me to a useful metal texture tutorial, its for photoshop, but gimp is its mimic, so I need not worry...

Maybe a wall texture can get away with a retouched photo but everything else needs painting to look good.rattle wrote:This strongly depends on what to skin.
I mean if all I need is to slab some premade textures on or apply shading, then I don't neccessarily need to draw anything besides some greebles. Well I always end up with 100+ layers so I guess I'm doing it wrong...
I think it looks badly designed. Leaving aside the lack of shading the texture doesn't seem fitting for either the specific surface (e.g. metal tiles just repeating for no reason and having no details that would be appropriate like air intakes or something) or the object as a whole (planes are lightweight, wings are aerodynamic, your wings are solid metal blocks with HUGE screws stuck in them).
Badly designed, of course, what would you expect from a newb like me
The screws are a wee bit too large, I didn't want the plates to be... Sooo, thick lookin, lol
Well, I might as well continue texturing everything I can, that way I can get more experience and knowledge, then I can come back to my old stuff...
Thanks for the help so far..
Edit: BTW, the render that I put in my Avatar looks like the second or best one I've ever made

The screws are a wee bit too large, I didn't want the plates to be... Sooo, thick lookin, lol
Well, I might as well continue texturing everything I can, that way I can get more experience and knowledge, then I can come back to my old stuff...
Thanks for the help so far..

Edit: BTW, the render that I put in my Avatar looks like the second or best one I've ever made
