Loading progress text relocation.

Loading progress text relocation.

Requests for features in the spring code.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Loading progress text relocation.

Post by smoth »

Can you guys either orientate the loading info either on the upper right or aligned more to the bottom of the screen? It makes having informational loading screens difficult as the text covers the middle of the screen.
hollowsoul
Posts: 665
Joined: 06 Jun 2006, 19:49

Post by hollowsoul »

I say let mod authors pick where it is with scales of 0->1 and allow them to define color (rgb) and thickness. Problem solved, and with defaults if not specified
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

that would be nice but in the mean time a simple relocation would be great.
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

hollowsoul wrote:I say let mod authors pick where it is with scales of 0->1 and allow them to define color (rgb) and thickness. Problem solved, and with defaults if not specified
0->1 as in 0% to 100% height? That would be a lot better...
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

imo loading screen text should be rendered with black outlines. Try reading your progress of white txt displayed on the background pic of a big white explosion ro a snow map.
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

It bothers me because it is SMACK in the middle of my load screens.
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Aun
Posts: 788
Joined: 31 Aug 2005, 13:00

Post by Aun »

smoth wrote:It bothers me because it is SMACK in the middle of my load screens.
Also BAs.
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Sooo, I sort of did it :-)

Over here, the loading text position/size is read from gamedata/loadscreen.tdf:

Code: Select all

[loadpos]
{
	LoadTextX = 0.3f;
	LoadTextY = 0.3f;
	LoadTextSize = 1.5f;
}
Screenie using this config:
http://michielvdb.byethost7.com/spring/screen003.jpg
and something else:
http://michielvdb.byethost7.com/spring/screen006.jpg

I'll post my modifications once I put in some decent error stuff.
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