More than one movetype per unit

More than one movetype per unit

Requests for features in the spring code.

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rattle
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Joined: 01 Jun 2006, 13:15

More than one movetype per unit

Post by rattle »

I know it will fuck up pathing etc. but I'd love to see some hybrid units. Dunno if it's MTR but it has been mentioned before. I just felt like bringing it up again.

Adittionally, some set/get variable in the COB to control the movetype by script.

It would be a solution for any kind of jumpjets (Gundam, Battletech, etc).
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