More area commands

More area commands

Requests for features in the spring code.

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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

More area commands

Post by Guessmyname »

Area Repair and Area Ressurect, basically.

Fairly obvious what these do and how they work:

Area Repair tells the unit to repair all damaged units in a certain radius.
Area Ressurect tells the unit to ressurect all corpses in a certain radius.
Both work in the same way that all the other area commands do
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Peet
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Joined: 27 Feb 2006, 22:04

Post by Peet »

1) select unit
2) select order
3) click and drag on the map

http://xta.wolfgame.org/images/screen184.jpg
http://xta.wolfgame.org/images/screen185.jpg
Last edited by Peet on 17 Jan 2007, 20:04, edited 1 time in total.
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Re: More area commands

Post by Comp1337 »

Guessmyname wrote:Area Repair and Area Ressurect, basically.

Fairly obvious what these do and how they work:

Area Repair tells the unit to repair all damaged units in a certain radius.
Area Ressurect tells the unit to ressurect all corpses in a certain radius.
Both work in the same way that all the other area commands do
Already there afaik
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Guessmyname
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Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

...

oh
manored
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Post by manored »

Spring got so many things that we forget everthing it haves :-) ...
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

Here's another feature that you may not know about:

Hold down the ALT key while issuing an area command.
The command will then be permanent rather then finishing
when there are no longer any valid targets in the area. This
should work for repairs, captures, reclaims, and resurrections.
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Peet
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Post by Peet »

Oooo, now THAT is handy.
Sheekel
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Joined: 19 Apr 2005, 19:23

Post by Sheekel »

We ought to make a thread with random features people might not know about.
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mehere101
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Joined: 15 Mar 2006, 02:38

Post by mehere101 »

I know there was a place that kinda stuff was supposed to be *cough* WIKI *cough* Can't remember though :wink:
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Dragon45
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Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

uhhh, isnt the alt-key shortcut the same as doing Repeat On?
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

I once requested a Wait Comand - that was already there... we have beaten SupCom, we just don`t know it - and don`t know how... ;)
manored
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Post by manored »

But we know why... BECAUSE SPRING ONLYS!!! :-)
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jackalope
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Joined: 18 Jun 2006, 22:43

Post by jackalope »

lol yet another example of the great divide between people in the forums and people who actually play the game.
manored
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Post by manored »

Is that some sort of sarcastic joke about my sucking grammar? :-)
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Don't think so. I've seen french people spell better than you though. 8)

What jack wrote isn't fully true. I don't play but keep on track with new features and stuff like that. Probably the exception...
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jackalope
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Joined: 18 Jun 2006, 22:43

Post by jackalope »

if you don't play why do you hang around these forums??? I'm being critical, I'm really just curious.
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