Audio issues/questions.

Audio issues/questions.

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Audio issues/questions.

Post by smoth »

In gundam I have made many of my own sounds. maybe it is something wrong with the way I am making the sounds or perhaps the bitrate I used.

The problem that I am seeing is that when a certain amount of units fire in unison they create such a clamour that I fear it could damage my speakers. I have never seen this behavior in the other games I have moded. I was curious if one of you guys(the devs) may have an answer as to why this happens.

To replicate it ... give yourself 12 dom units fire one.. it sounds fine. Then fire 12 simultaniously. It is so loud that it can go to the point of static.

Is this a spring problem or something wrong with my mod? Is there a way I can fix it without reducing my sounds to a whisper as I have done for a few sounds already?
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Spring bug afaik
Ever done a pyro rush in AA? its that same earkilling sound
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Man, that is not good but hey, at least I am off the hook? right?
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