Suggestions for lobby & spring (several)

Suggestions for lobby & spring (several)

Requests for features in the spring code.

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Iklash222
Posts: 36
Joined: 01 Mar 2005, 14:35

Suggestions for lobby & spring (several)

Post by Iklash222 »

Here's a few thoughts from me, that I think could be good to think over or implement. I've tried to write it properly, but if you dont get what I trying to say/suggest, ask and ill try go more indepth as to why and how I mean it would benefit Spring.
/Iklash222

P.s. If any admin think it should be in other Forum topic say what part I should break out to other topic.
D.s.


Lobby Gui
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-host:fix unique color tickbox [] on launch button

-host:allow sharecom tickbox [], if not ticked, last in with a taken nr will blink with a message you need to change your team settings. NO more sharecom launches.

-lobby view:Sort option for game state/Springie-hosts.
(Give springie hosts a new or added symbol for clarity).

Code: Select all

open games with free slots (with players =) 
Open games - Auto hosting
Locked games
PW Games
Full games
Ongoing games
(Auto host servers that are empty placed at bottom, since they are less of intresst than those where you can get some opposition)

A try how it could sort:
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Green
*open
  -Open, not full
  -Open, not full - Auto host springie

*Locked
  -Locked, not full
  -Locked, not full - Auto host springie
  -Locked,(Only host) - Auto host springie

*Passworded
  -Pw,Open, not full
  -Pw,Open, not full - Auto host springie
  -Pw,Open,(Only host) - Auto host springie

Yellow
  -Full
  -Full - Auto host springie
  -Locked, Full
  -Locked, Full - Auto host springie
  -Pw,Full
  -Pw,Full - Auto host springie

Red
On going, so nothing realy needed but an ingame...
Spring client
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-Lobby option:Automatic /info alternative, option to insert a divider team/enemy/spec, option for a small background so you CAN read it on dark or same colored maps as some of the teamcolors OR, show a Symbol with color before and all names and stats in a default color.

-Minimap:Show initial placement (As when game started, delayed a few secs so no spam shows)

-Minimap:Toggle "True color" / "Team color"

-Spring:Local colors override, force colors for team 1-15 (some insane colors there is sometimes making it dificult to know whos units it is due to similarity) For colorblinds it's damn near impossible I can imagine.

-Spring:Advertize the GUI lua it ROCKS!
More and more use high resolution and bigger screens, Giving people the full building options on screen is a really good thing...

-Spring:Split error and chat messages, especially usefull for host playing with someone with delayed msg. Let errors be showing bit lower so ingame chat still can be seen properly. An press F** key to show last messages wouldn't hurt either.

-Spring: /info view, let dropped player show with STRIKETROUGH letter, optionally with a larger visible symbol meaning "YOUR TEAM PLAYES WITH ONE MEMBER D/C:d" with repeatable messages to said team 'Type ".TAKE" to take over playername#, who has dropped out" No more playing just to find out your xx flank is dead cause player handling it disappeared without you noticing...

-Spring: On the "I" info page in game add a button for LOCK Min/Max SPEED 1 for host.

-Spring:If sync error occur, and people start to play different games, why not halt it at first sync error? Option to boot "out of sync" people or plainly end it.


Updates
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Nothing YET
Iklash222
Posts: 36
Joined: 01 Mar 2005, 14:35

Post by Iklash222 »

-Spring: Stats after game, include declaration (legend) what color was who. Make one able to click one and get it to show bit more destinctivly.

Add an Team average line.

Perhaps a marker for:
First L2 lab built
First L3 built build
(First nuke/BB/intimidator/Buzz...)
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