No more TA-based mods.

No more TA-based mods.

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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

No more TA-based mods.

Post by Pxtl »

For those of you who don't read the General thread, it has finally happened - Atari noticed. They've C&D'd unknown-files. Cup's correspondence with them has revealed that the files in particular that offended them were

a) the Spring installer (which means that Spring must finish the process of shucking TA)

and

b) Absolute Annihilation.

Which means that all TA-based mods are in trouble.

For the sake of your hosts, you should probably get your mods off of them before they force you (Sourceforge will probably be very angry at Caydr).

For TA-based mods, we'll probably need a Wargus/Freecraft-like solution where the game uses any OTA content a mod may require by reading the data DIRECTLY from the OTA CD. Which will require some changes to the Spring engine itself.

But either way - time to start learning to play E&E, Nanoblobs et al.
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

I sure hope you're being sarcastic or I might just have to give up whats left of my faith in humanity.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Machiosabre wrote:I sure hope you're being sarcastic or I might just have to give up whats left of my faith in humanity.
He started writing the thread before Cup posted that other thread.

Although having AA on sourceforge is pretty weird.
Last edited by tombom on 05 Jan 2007, 17:46, edited 1 time in total.
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

I admire your optimism, but I wouldn't be so sure.
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

Pxtl you fool :P

January fools day ^^
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Post by Pxtl »

<===== PWND.

it was all a joke?



Image
Last edited by Pxtl on 05 Jan 2007, 17:55, edited 1 time in total.
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

:lol: :lol: :lol: :lol:
too painful
[15:41:46] <[LCC]IaMaCuP> i had to do it
[15:41:51] <[LCC]IaMaCuP> i had database stuff to do
[15:41:57] <[LCC]IaMaCuP> took 10 mins but i neede the site offline
[15:41:58] <[LCC]IaMaCuP> but then
[15:42:00] <[LCC]IaMaCuP> after the 10 mins
[15:42:01] <[LCC]IaMaCuP> it was to funny
[15:42:02] <[LCC]IaMaCuP> so i caried on
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

Pxtl, i think you need to go check this...

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=8763

^^
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Pxtl
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Joined: 23 Oct 2004, 01:43

Post by Pxtl »

i suck. kill thread plz.
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

its okay pxtl your just a zealous defender of spring :P
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

Hey I told you to do it on April fools! You silly monkey :P
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clericvash
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Joined: 05 Oct 2004, 01:05

Post by clericvash »

Joke or not more needs to be done to break away from TA.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

How about Ta free hours, days, weeks ? In slow rising level.. enforced through the Lobbys.. And always a Timer, when TA Content will be allowed again..
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

I'd bet my right foot that will never be implemented Picasso ;) As for moving away from TA content I think spring has done a good job at that. Espescially with the new GPL installer. Our next hurdle is to get people to think/refer of some of the mods as games (for E&E/nanoblobs/etc: of course things like AA variants will always fit into the 'mods' classification).
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

PicassoCT wrote:How about Ta free hours, days, weeks ? In slow rising level.. enforced through the Lobbys.. And always a Timer, when TA Content will be allowed again..
No, that is ridiculous. Some of us own MULTIPLE COPIES OF OTA and want to play TA based mods such as BA.
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

i'm just going to raise my hand here hmrph and remind you gundam is ta free. People seem to forget the fact that I did do all the work in my mod(outside of the cursors that erom gave me).
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

Sorry smoth: as soon as I saw your name on this thread I thought "I should have put Gundam instead of etc." Although there are some other mods I didn't list either.
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BlackLiger
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Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

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