More explosion script messy-uppy-ness

More explosion script messy-uppy-ness

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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

More explosion script messy-uppy-ness

Post by Guessmyname »

This be the script:

Code: Select all

[meltaflash]
{
[heatcloud]
{
	[properties]
	{
	pos = 0, i20, 0;
	heat = 10;
	maxheat=10;
	heatFalloff=1;
	size = 30;
	}
	ground=1;
	count=10;
}

[ExplosionSpike]
{
	[properties]
	{
	dir=-15 r30,-15 r30,-15 r30;
	width=100;
	length=400;
	alpha=0.8;
	alphadecay=0.05;
	color=1,0.5,0;
	}
	count=15; 
}

[groundflash]
{
	flashSize = 4;
	flashAlpha = 5;
	circleGrowth = 1;
	circleAlpha = 1;
	ttl = 10;
	color=1,0.5,0;
}
}
Neither the heatcloud or explosion spike appears (I made the values for the spikes ridiculously large to make them hard to miss if they were there)
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