We need to make it a choice if allies want friendly fire or not. In the lobby, before the game starts.
Tired of this "D-gUnzing my alieez iz zo foon!" shit... Serious games can't be played if someone purposely hurts their allies.
No friendly fire.
Moderator: Moderators
That wouldn't help - it still wouldn't stop the comm from dgunning everything _but_ your comm, which is still pretty bad.P3374H wrote:Seems to me there was an idea put forth earlier, for commanders to have anti-dgun shields.
I think the other way around would make more sense - nerf the commbomb but make it do full damage to commanders. So if you have a belligerent commander, you just dgun him, both comms die, and you're done with it. Go on with the game.
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
