New mod info website (another one)
Moderator: Moderators
New mod info website (another one)
http://modinfo.unknown-files.net
writen by trademark, it speaks for itself really.... now we have 2 mod sites! WoW :p....
writen by trademark, it speaks for itself really.... now we have 2 mod sites! WoW :p....
It has 15 mods included now!
PM me if you want to add some new mod there.
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Modit is also a mod editor, so you can change files if you have rights to do that. But atm, its not fully ready (small fixes needed).
Also, tell me feature requests that you want to be added in Modit.
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PM me if you want to add some new mod there.
--
Modit is also a mod editor, so you can change files if you have rights to do that. But atm, its not fully ready (small fixes needed).
Also, tell me feature requests that you want to be added in Modit.
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Last edited by TradeMark on 14 Dec 2006, 17:22, edited 3 times in total.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
I was pretty sure it came with the Core Contigency (CC) expansion... And that Pop-ups came with Battle Tactics, even though they are there...
Maybe i was wrong.
Still i would check it if i were you. i tried one of the other mods (TAUCP?) and found factories that didn't shown anything beeing produced.
Maybe i was wrong.
Still i would check it if i were you. i tried one of the other mods (TAUCP?) and found factories that didn't shown anything beeing produced.
Trademark: I was originally going to skin/prettify Maelstorm's ModWeb, but then he told me to just go ahead and ask if I could skin yours.
Any chance you could hook me up with a copy of the source, so I could modify some of the output/rearrange it a bit, and change how teh class= in tags are defined, etc?
I really do think I could improve the look n' feel of it a bit :)
Any chance you could hook me up with a copy of the source, so I could modify some of the output/rearrange it a bit, and change how teh class= in tags are defined, etc?
I really do think I could improve the look n' feel of it a bit :)
Last edited by Dragon45 on 24 Dec 2006, 11:37, edited 1 time in total.
Dragon45, i would appreciate that much, but you will have lots of work with it, because the output system is so messed up, because i havent paid attention to it much.
Remember that the layout shouldnt be too complex or have much images, just for faster loading times.
Yeah, the builder and plant defining doesnt work well for all mods yet, havent got time to think it yet. If you have ideas for that, just tell.
Remember that the layout shouldnt be too complex or have much images, just for faster loading times.
Yeah, the builder and plant defining doesnt work well for all mods yet, havent got time to think it yet. If you have ideas for that, just tell.
An interesting feature idea:
category dps list - lists average dps against all listed categories.
'simplified paper/rock/scissors' matrix - somewhat useful matrix with 'who kills who' data. If a unit manages to kill 2 units, but dies to 3, number in that cell of the matrix would be 2+hp_left/total_hp on the enemy. It could efficiently simulate simple microing of units, e.g. if a unit has both greater range and higher speed than another one, it can kill any amount that unit, therefore making this cell of a matrix +infinity, etc.
different scores - avg dps/metal, avg dps/buildtime, speed/metal, etc.
Wanted to do this in Python, but uni, work and generally Real Life(tm) kill my whole free time.
category dps list - lists average dps against all listed categories.
'simplified paper/rock/scissors' matrix - somewhat useful matrix with 'who kills who' data. If a unit manages to kill 2 units, but dies to 3, number in that cell of the matrix would be 2+hp_left/total_hp on the enemy. It could efficiently simulate simple microing of units, e.g. if a unit has both greater range and higher speed than another one, it can kill any amount that unit, therefore making this cell of a matrix +infinity, etc.
different scores - avg dps/metal, avg dps/buildtime, speed/metal, etc.
Wanted to do this in Python, but uni, work and generally Real Life(tm) kill my whole free time.