
Current TestBuild: AAR v0.3
Currently in public alpha stage. If you want to try it out, join #aar in the lobby.
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Development plan and progress:
v0.1
-First basic unit set
-First playtest with only a handful of different units
v0.2
-ARM T1 Tanks
-ARM T2 Tanks excl. AA
-Playtesting
v0.3
-ARM T1 Buildings excl. AA
-ARM T2 Buildings excl. AA
-Playtesting and fixing
v0.35
-ARM T3 Buildings excl. AA
-Playtesting and fixing
v0.4
-ARM T1 Air
-ARM T2 Air
-ARM T1 AA
-ARM T2 AA
-ARM T3 AA
v0.5
Fixes and other stuf. When this version is out there will be playable ARM Tanks & Air up to T2. This will be the first public beta version.
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This is an (doomed?) attempt to take scale in consideration with the weapon ranges. Also LOS and Radar ranges are adjusted so that units do not "pop up" from nowhere. Aircraft will be all about raw but fragile power. Do not try to run through AA - its suicide. But if your opponent has forgot to cover the air, one bomber will be more than enough to punish him so that he won't forget a second time.
In other words, The units are from TA (and its mods) but everything about the gameplay is different.
Designed for Iron_Gauntlet-v02.sd7 and similar maps that are not completely flat.