New map - Porculon

New map - Porculon

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Goolash_
Posts: 201
Joined: 25 Nov 2006, 16:26

New map - Porculon

Post by Goolash_ »

http://www.unknown-files.net/index.php? ... &dlid=2004

On the planet Porculon the mysterious Zydoxians have set up the "Temple of Porcing" in the middle of the desert, the area seems to glow in a special aura that makes K-Bots move faster. Now both the Core and the Arm have come to this desolate place in search of a legendery artifact told to posses the ultime power - "The Holy Ambusher of Endless Porcing". Only one side can conquer the temple, only one side can have claim the artifact, only one side can prevail...

16X8, Top vs Bottom, Bots move at X1.5 speed, Vehicles can only reach the top from the middle.
By Goolash.


This map was just an experiment on texturing on my own so it's not that good graphicly and gameplay wise it's too porcy for my taste but the map is done so i might as well post it.
I've tried to make bots more usefull by giving them 1.5 times thier normal speed since the way they are now they are pretty useless (in AA at least).
Lots of people seem to like porcy maps so i think they will find this map satisfing.

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Zydox
Lobby Developer
Posts: 453
Joined: 23 May 2006, 13:54

Post by Zydox »

Stay the f**k away from our temple :evil:
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Porculon?

Sounds like a Futurama side dish...
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