Map: AWallDividesIt

Map: AWallDividesIt

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Deathblane
Posts: 505
Joined: 01 Feb 2006, 01:22

Post by Deathblane »

Heh, looking good, I can't wait to try it once the new spring is out.
First dl as well..
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Thx...
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LOrDo
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Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Looks awesome. :shock:
Perhaps a little more description is in order?
espylaub
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Joined: 01 May 2006, 11:35

Post by espylaub »

W.T.F?

That actually works? Wow :shock:
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PicassoCT
Journeywar Developer & Mapper
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Post by PicassoCT »

Thousand Thx Lordo...

Well it is my Answer on the Hydrix Pron Map - and the Discussion around it. To Quote Fanger:

OH ITS In the name of experimentation.. bullshit and other nonesense..

/ End of Quote

Well.. this is in the Name of Experimentalism and bullshit.. and of course more Nonsense then usual. And to go further, i recomend to play Expand and Exterminate on it... not because i love it, just to enrage Fanger.

It is a Hilly Landscape, including a Building and a Vulcano, which is divide by a "destructible" & rebuildable Wall.

Which Reminds Me... I have still not seen any Mapper using the TypeMap for that kind of Feature - what are you fearing Fellows ? I swear Bridges don`t Bite... and they can be balanced.

Oh and yeah there are strange Geological Formations... but they are everywhere... in every Map. With the Argument they look like Persons, you could say the Same thing about Clouds - or just take a look at FAs Maps... as Hill disguised Boobies everywhere :wink: :wink:

Have Fun..
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

I am so making a NB screen with that :-)
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LathanStanley
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Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

/me ....

...

scratches head...
...


...

...
urhm..

whats with all the girls, ALL! of them, havin their legs split wide open?
interesting, very, different.

innovative.
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hydr1x
Posts: 37
Joined: 12 Sep 2006, 04:51

Post by hydr1x »

amazing map bro. one of the best maps for spring i have ever saw. and thnx alot bro for supporting me man. im dling and palying this map tomorrow bro.
awesome job bro
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LathanStanley
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Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

hydr1x wrote:amazing map bro. one of the best maps for spring i have ever saw. and thnx alot bro for supporting me man. im dling and palying this map tomorrow bro.
awesome job bro
no offense or nothin, its prolly just local jargon where yer from...

but bro, bro, bro, bro, bro... gets old fast.

some of the guys on this forum are far from friendly... try not to get too pissed off when they call you out on it... :wink:
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

It would've been a better map without the girls or the volcano, frankly, and the height offset, while breathtaking, leads to some very odd targeting and hit-detection behavior, even at the relatively large scale it was made to (I was actually expecting it to be half that size lol). It's not the best art ever made, although it's still full of "hey, that's interesting" stuff. There are a lot of signs Picasso was in a hurry tho ;)

It's a neat experimental map, though, and full of very interesting stuff. And no, not the pr0n- stuff like painted-on waterfalls and other interesting experiments, that could've been better but still don't suck.

Picasso, dude... you have got to start working in SM3, so that you can make this really sharp curvature have textures that don't distort ;)

Image
Image
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

I confess i was in Hurry. But a little more Respect for the Pron.
From the Top of those Tits 4000 Years of War & Lingerie look down on you, Soldier! :wink:
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Quanto042
Basically OTA Developer
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Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

I like cause its the first ever map from Picasso that i can actually SEE what im doing!
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PicassoCT
Journeywar Developer & Mapper
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Post by PicassoCT »

Congratulation Quanto - you look good with those New Glasses :wink:

PS: I know about my Brightnessproblem.. no need to repeat that till the end of time...
bwansy
Posts: 385
Joined: 02 May 2006, 05:21

Post by bwansy »

What can I say about this map besides "sexy"?
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Quanto042
Basically OTA Developer
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Post by Quanto042 »

PicassoCT wrote:Congratulation Quanto - you look good with those New Glasses :wink:

PS: I know about my Brightnessproblem.. no need to repeat that till the end of time...
well, i was congradulating u cause this is like one of ur first maps where u DON"T have the brightness problem.

Its just RIGHT! ^_^
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Mmmm...gigantic stone ladys. Of all your maps, Piccasso, I really like this one the most. It's not so weird I can't understand it, for one thing, and for another...gigantic stone NAKED ladys. I mean...what more could one want?
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Conquer them ? :lol: :wink:

http://www.fileuniverse.com/?p=show&a=it&id=4044

Image

I am sorry to say that the ExperiMental Factor of that Map is not clear visible to you. It was created under 10 Mins (this doesent include the Render-Time (9 Mins).. oout of a BumpMap i had lying around. It is mainly K-Bot and the Buildspace is pretty limited. It is 8x8 in Size
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