Trouble with compaction

Trouble with compaction

Discuss maps & map creation - from concept to execution to the ever elusive release.

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Trouble with compaction

Post by manored »

I just made a testing purposes map (so bad that it almost made my computer crash then I used it :wink: ) but for some reason it doesnt work then its on an sd7 file, only then he is seperated on the 4 pieces we use to do the sd7 file.Anyone haves an idea of how this happens?

I also wanna ask how you make to define an area where the texture will be diferent from the rest of the texture and if its possible to make workable textures with paint.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

The 4 files have to be inside a folder called "maps" when you compress them.
So it should look like:

Archive
>>>>>maps/
>>>>>>>>>yourmap.smf
>>>>>>>>>yourmap.smd
>>>>>>>>>ect ect
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

And I think you'll have to use BZip2 compression when packing it with 7zip. I had some issues when using other methods once...
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

LOrDo wrote:The 4 files have to be inside a folder called "maps" when you compress them.
So it should look like:

Archive
>>>>>maps/
>>>>>>>>>yourmap.smf
>>>>>>>>>yourmap.smd
>>>>>>>>>ect ect
You mean the place where we place the maps or any other folder called this way?
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Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

User avatar
LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

manored wrote:
LOrDo wrote:The 4 files have to be inside a folder called "maps" when you compress them.
So it should look like:

Archive
>>>>>maps/
>>>>>>>>>yourmap.smf
>>>>>>>>>yourmap.smd
>>>>>>>>>ect ect
You mean the place where we place the maps or any other folder called this way?
Any folder named maps is good. Make sure to include the folder in the archive though.
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