However everything should work and if nothing crops up I will upload it to unknown soon.
link-12.3mb http://muf.222clan.com/maps/Canyon_Pass.sd7




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I actually tried a ton of different textures for the steep hillsides, I wanted it to look relatively soft and easily eroded similar to "Loess" http://en.wikipedia.org/wiki/Loess If you find any problems with the map gameplay wise, let me know and I will fix it.Runecrafter wrote:I personally like the look of the textures you used, I'll have to pllay a few games on it and see what I think.
That's right, you would expect to see flood dunes in the canyon floor, but as you said, that's a problem for base building, so the floor is almost flat, a compromise I couldn't avoid.PicassoCT wrote:One last point to critizize left - if Mountains erode, arent there alway (at least dryed-out) Riverbeds in the Valley - and in those Riverbeds Sandbars - somewhere the Material has to go... The Errosion is really great - but the Greengrassfields below are... wrongish unnatural - although the Flat terrain is important for Basebuilding... serious dilema.
http://en.wikipedia.org/wiki/Image:Miss ... d_bars.jpg