Units falling to the edge

Units falling to the edge

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Units falling to the edge

Post by zwzsg »

I'm not sure where to put it. There should be a bug report / idea submisison forum.

I played a game on Small Divide, I was trying to get a Jeffy to bypass enemy defenses by running along the map border, and Spring told me something like my Jeffy was out of place and deleted. Well, that was more fun that annoying. Then, during a game on GoW, some skeeters were moving and getting stuck either in island or in in the map edge straight out of factory. It was annoying to get 5-6 skeeter stuck that way, and to have one or two deleted because out of map. Then Spring crashed, and I suspect it was related.

So well, there's a bug when units are near the edge of the map.

Maybe not related, but skeeters (and other ships) like to ram into land and get stuck there. Exacavating around isn't as easy at it sounds, they are usually best just to be considered either lost or as fixed turrets.
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TotalAnnihilator
Posts: 15
Joined: 27 Apr 2005, 21:16

Post by TotalAnnihilator »

Same Thing with the skeeters for me.
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FolCan
Posts: 190
Joined: 23 Apr 2005, 09:39

Post by FolCan »

i had the same happen with a peilcan
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Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

That is mentioned in the GoW readme. It's an engine limitation, according to Redfish.

I lost a Fark like that and countless other units that JUST got stuck and refused to move away.
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