There were these two 'errors' which I corrected, so that they don't show up as errors, but I'm not sure if it will impact the app's stability... Both errors are the same, just in different files: UnitDef.h and WeaponDefHandler.h, there were structs defined (sounds and visuals), but they had the struct name typed after the last curly bracket, not after the 'struct' word. Was this supposed to be this way? It was giving out errors, so I fixed it...
Ok, now to the real thing I tried to do. I'm trying to make missiles have their model displayed like starburst missiles do now, and I think I did all necessary code changes, but it still doesn't work... It's still displayed as that grey cone thingy. Where in the code is this grey thingy defined? I want to find it and destroy it!

