Unsync after second host.

Unsync after second host.

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
Pwnedbyryan
Posts: 32
Joined: 16 Aug 2006, 19:25

Unsync after second host.

Post by Pwnedbyryan »

Whenever I start up the TAS client I can host fine one time, but the next time I host, everything is good until everyone clicks ready and the game begins... then i get no sync response erros and people get disconnected. Hopefully this is fixed in next version :D. But it could just be my router... maybe a problem with the client? I'm on static IP with ports forwarded. So, i dunno. Oh and also, if you type in https://taspring.clan-sy.com (note the added s) then it says "moo". I just thought you guys should know how awesome that is. thx.
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

Probally a different problem but did you try to delete your path-files before the 2nd game?
Its a known problem, the host finishs loading too fast and the connection gets confused. or something.
Pwnedbyryan
Posts: 32
Joined: 16 Aug 2006, 19:25

Post by Pwnedbyryan »

yah ive tried that b4. The weird thing is that they can connect the second time.... but once the game commences, everyone syncs out, they can't hear what I'm typing and then they get disconnected/crashed.
User avatar
Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

check your firewall settings. It might be thinking that it's recieving too much data, and blocking it off. Not very probable, but it is possible.
Post Reply

Return to “Help & Bugs”