Just thought I'd mention...

Just thought I'd mention...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Just thought I'd mention...

Post by Argh »

NanoBlobs 0.60b is finally done. Really. And it'll be available soon 8)

Screenshots, new instruction manual, etc. after I get a nap. Trust me, the wait has been worth it.
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

wooooooooooooo awesome :-) now just more people need to play it!
imbaczek
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Post by imbaczek »

Make a tourney, upload replays and have someone comment the best games (just like min3mat did with replay of the week.) Helps to understand the game, which leads more or less directly to playing it :)
pintle
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Post by pintle »

i would play nanoblobs, if my cpu could handle it :( Fantastically brilliant mod tho
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

Hooray! Now I just need to stop sucking at it..
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FizWizz
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Joined: 17 Aug 2005, 11:42

Post by FizWizz »

there are people I've been trying to get to play Nanoblobs, but they just call it a "spam fest" (I do not share that view). Will this version 'fix' or 'alleviate' the alleged problem?

[edit]I like it this way, but how do I combat these opinions in others? That is really what I want to ask.[/edit]
Last edited by FizWizz on 22 Sep 2006, 21:16, edited 1 time in total.
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Peet
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Post by Peet »

But..that's the whole point of it!
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LordMatt
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Post by LordMatt »

Will this be included with the new version of Spring?
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krogothe
AI Developer
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Post by krogothe »

If only there was a version with the cpu requirements and unitcount of v0.2 :)
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Argh
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Post by Argh »

Screenshots, etc., soon. I've been given an unexpected grace period due to a last-minute holdup in Spring's release, so I'm going to work a bit more on something... special ;)





And yes, it will be in the GPL version of Spring. There will be a more tradtional release, too, which will have XTA in it, don't worry. But mine will be the smaller download ;) The developers not quite sure when that's happening yet, but soon- we're talking days, not weeks.

The current version's requirements are actually a lot closer to 0.2's then 0.3-0.4 were.

Let me put it this way- with well over 700 units in play... I get 16FPS with shadows and reflective water on, on NanoArena with full-on combat brewing, due to Spring 0.73b's icon code reducing the drawing load and the many other things I've done to optimize the mod for Spring and to make use of the latest bleeding-edge features. I have a 2500Mhz processor and a GeForce 7800. Your mileage will, of course, vary somewhat.

As for the argument that it's just a "spam fest"... well, I would say that this version has a huge amount of new subtleties in it. But it was already very subtle. If you actually want to win playing NanoBlobs, then you need to use a lot of micro. Just "spamming units" gets you dead. If your friends think that, then they are welcome to come get pwnd by me at some point ;) I've actually played a couple of good players, and then it gets downright fascinating, imo- if you don't know what you're doing, then you can lose, fast- and victory includes a lot've tricks and nasty feints.

Maybe I should do some replays of me beating my own Spawn script on NanoArena, when we're at release status. I consider this the "first dan" of any serious player, because it spits all of the units types at you fairly quickly, and teaches you defense and offense, on a map that's completely balanced. When you can play, knowing that the enemy is going to be throwing multiple Demons at you behind hordes of Everything Else, you are ready to actually take on another human player ;)
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

Oh yeah... and if you haven't already seen the Nuke that's going into the mod... check this out 8)

56Kers, be warned in advance- that's a half-meg of images waiting on the other end of that link ;)
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Day
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Joined: 28 Mar 2006, 17:16

Post by Day »

id be happy to play you.. never seen you on spring though , what timezone are you in?
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