FizWizz wrote:Quanto, do you plan on doing a revised version with lighter contour lines and opposing start positions?
Well, when i get my l3dt license renewed i'll be able to get started. But at the moment my mapping has come to a screeching hault.
(I was about to remake conqueror's isle, then l3dt suddenly asked for the license key, i entered it. and for some reason it won't accept it anymore, so now i'm just waiting for my bank account to go positive so i can buy a perminant license.)
It should be only a few days, till then the contours will have to stay.
My biggest problem tho is, that my CPU and RAM can only handle so much before they crap out. (for instance, i can only render up to a 12x12 map without having to split it into quarter and stitch later on). Also, Forboding's Instructions for removing contours in L3DT, while it did work once (for No Mans Land), i haven't been able to get it to behave the same way again. On top of that it takes like 6 hours to do on my current machine. It wouldn't be a problem if it wasn't for the fact that i have to baby sit it while it runs.
