Grouped textures?
Moderators: MR.D, Moderators
Grouped textures?
Is it a good idea to have multiple textures for very similar units on one texture?
E: As in a uvmap..
E: As in a uvmap..
It didn't seem very likely that spring would only load the texture once even though it was seperately referneced in multiple units.FLOZi wrote:What leads you to this conclusion?Das Bruce wrote:Might save download size but it'll be alot of hassle and no improvement in ingame memory use I think.
Surely having one 512 x 512 texture for 5 units uses less memory than one 256 x 256 texture for each of the 5.
Its only an idea...Small metalic Logos textures a la TA.
VonGratz
[img][img]http://img49.imageshack.us/img49/4798/solgradxrg8.png[/img][/img]
VonGratz
