Map Request
Moderator: Moderators
Map Request
If any mappers are looking for something to do, here's a request:
http://fileuniverse.com/?p=showitem&ID=3061
Though i like that map, the lego bumps are gigantic.
I would like to see a 12x12 or 16x16 map with regularly sized lego bumps. So several dozen of them would fit in the footprint of a unit. And as for colors, standard lego brick colors would be great because i want this to look like it's being played on a big lego baseplate.
I have several lego textures already made, but they are very very small because im using them for my Lego Spring mod.
Anyways, just a thought.
http://fileuniverse.com/?p=showitem&ID=3061
Though i like that map, the lego bumps are gigantic.
I would like to see a 12x12 or 16x16 map with regularly sized lego bumps. So several dozen of them would fit in the footprint of a unit. And as for colors, standard lego brick colors would be great because i want this to look like it's being played on a big lego baseplate.
I have several lego textures already made, but they are very very small because im using them for my Lego Spring mod.
Anyways, just a thought.
What do you think of the scale now? Want bigger or smaller?
http://img46.imageshack.us/my.php?image ... 079vk4.jpg
http://img46.imageshack.us/my.php?image ... 079vk4.jpg
Yea, it's kind of unfixable. Because the texture maps are projected from straight up.
I thought about an option if I could make the steep places have no texture at all, but that doesn't work because I use the detail texture, which must be everywhere.
If I used normal texture to make the bumps, I couldn't get anywhere near the detail level I have now. Either the bumps would be unnaturally big, or smudgy and blurry.
To do:
-Make colors brighter.
-Place metal.
-?????
I thought about an option if I could make the steep places have no texture at all, but that doesn't work because I use the detail texture, which must be everywhere.
If I used normal texture to make the bumps, I couldn't get anywhere near the detail level I have now. Either the bumps would be unnaturally big, or smudgy and blurry.
To do:
-Make colors brighter.
-Place metal.
-?????
It's possible. Nevermind the textures on this pic, but it could look something like this anyways.
http://img350.imageshack.us/my.php?imag ... 084hb0.jpg
http://img350.imageshack.us/my.php?imag ... 084hb0.jpg
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
http://img461.imageshack.us/my.php?imag ... 085ho9.jpg
I could really use some small lego block features, could someone make, or even have already at their disposal?
I could really use some small lego block features, could someone make, or even have already at their disposal?
I am using wings 3d with different bg color...Erom wrote:The top should be 1 quad / 2 tris, right? Specially if it's going to be a spammable feature. And the sides can be culled as well.
In terms of the model, though, it looks nice. What program are you using?
Well that doenst mind alot.. it maby is like 0.01 speed or what..Erom wrote:The top should be 1 quad / 2 tris, right?
Like you can make a model of high poly or low poly that doesnt really mind for a feature... (i think) because it dont need to path it.. maby 1 time.. (maby i am wrong) ..

MJJNL