Das Bruce wrote:Good textures, uninspired heightmap, horrible misuse of features.
I could say the same, only in a much nicer way =) The heightmap could use more detail imo. The features do not alarm me in the same way, althou crystal stuff doensn't come in mind at first when thinking about deserts.
I wouldn't say mis-use as much as I'd say.. "too many"...
but thats just me... if it was like, 1/5 as many crystal things, and rocks for the rest.. with some other stuff.. I dunno... the EI statues though?? ummm... k.... I'd say SCHWEEET!
but meh, its just over-used.. not nessicarially bad... the colors don't clash too much...
I've taken out the features and increased the overall height of the map. I also, messed with the textures alittle ... So, here are some new screenies
to look over ... I figure alot of the new maps being released are pretty
green landscapes. I decided to go with a desert theme. ...
But see that map edge? The colour of the skybox below the water plane should match the land in a landmap. Try it, it'll be a big improvement over what it currently is.
Post a screenshot which shows some of the hills? Now we just see flat, flat, flat.
The different brightnesses of the textures still look a bit weird imo.
Your map looks very nice, although those lines that go across the high-ground look artificial (if that's intended, carry on then).
One thing that is Very Bad in bold red letters is the speed modifier though. Having everything move at default speed except hovercraft which get a 50% boost is not a good idea. It screws with the balance of hovercraft in mods. E&E in particular, because once it is done, the 3rd side is exclusively hovercraft!
I dunno about that whole pattern thing on the hills, it just doesnt look natural.
And extend that sand into the flats a bit more, there's too much of that repeating texture all together, it needs to be broken up a bit so it aint monotonous.....
It looks very nice, with the exception of the lines on the hills, IMO. Also, you might consider adding a few rocks, if you could find some that would go with the map.