Control Scheme: Questions from a Complete N00b

Control Scheme: Questions from a Complete N00b

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Eightball
Posts: 6
Joined: 15 Aug 2006, 03:13

Control Scheme: Questions from a Complete N00b

Post by Eightball »

Hello, Spring Devs and forum-goers! I've recently downloaded Spring and played around a bit. Bear in mind that I never played Total Annihilation (although that appears to have been a mistake on my part).

The controls are difficult for me to become acclimated to; I'm more familiar with "standard" RTS controls and that of the Total War series. I smiled when I saw the "Total War camera" but the smile faded as I couldn't control anything effeciently. I'm sure this is second nature to you guys, and of course I'm the ignorant noob, but it bothers me.

Can it be changed easily? Is there any interest in changing it in the community? Wouldn't Spring be less scary for users (and perhaps more interesting for potential designers) if it was more standard?
Gnomre
Imperial Winter Developer
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Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Fire Falcon
Posts: 5
Joined: 07 Jul 2006, 18:53

Post by Fire Falcon »

Play TA. It's Better. Spring and AA suck ass.

And No. Nothing can be changed "easily."
Eightball
Posts: 6
Joined: 15 Aug 2006, 03:13

Post by Eightball »

Hhhhm. The MTR doesn't seem to have something on it about the controls. Or was the link a suggestion to add it to the MTR?
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

It's part of the GUI ,so hterefore by extension is MTR (Monthly Topic Rotation) ;)



I relaly think though, that you'll find Spring's control schem,e suitd for the massive carnage that it is. Most other RTS control schemes and movement command systems just cant cut it, quite frankly...
Eightball
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Joined: 15 Aug 2006, 03:13

Post by Eightball »

Guess I'll just have to adjust then! 8)
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Fire Falcon wrote:Play TA. It's Better. Spring and AA suck ass.

And No. Nothing can be changed "easily."
Then leave fool. :roll:
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

Welcome to Spring, Eightball. We hope you enjoy the game.
I think that once you get used to it, you'll find Spring's mouse controls quite easy to use. I would suggest using and getting used to the Rotatable Overhead mode for the camera.
Oh and ignore the troll, I don't think he's ever had anything to contribute.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Fire Falcon wrote:Play TA. It's Better. Spring and AA suck ass.

And No. Nothing can be changed "easily."
No spring is awesome, AA sucks imo. Try the mod Expand And Exterminate.
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

Fire Falcon wrote:Play TA. It's Better. Spring and AA suck ass.

And No. Nothing can be changed "easily."
Come back when you've matured and have an open mind. We have enough people like you here already.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Fire Falcon wrote:Play TA. It's Better. Spring and AA suck ass.

And No. Nothing can be changed "easily."
Okay, I was just playing TA at a LAN party on friday, and while I agree it is a stabler, cleaner, easier experience in a generic "pac man was a better game then Halo" sense. THE DEFAULT CONTROL SCHEME WAS EVEN WORSE... HOW CAN ANYONE POSSIBLY LIKE THAT AWFULNESS... and the extreamly limmited control... not being able to queue up construction in an incomplete building or give multiple selected con units simultaneouse build orders... oh man... it was impossible and I'm pretty sure I'm happy with Spring's control.
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EXit_W0und
Posts: 164
Joined: 22 Dec 2005, 01:33

Post by EXit_W0und »

Hi, i can understand how you feel about the controls being overwhelming at first - especially if you havn't played TA or anything with similar controls. But both TA and spring offer much more complexity and control over how you play the game compared to other RTS's. You will find that once you grow accustomed to Spring; that you can do much more with it than other RTS's which is why the 'standard' controls aren't sufficient for spring. As was mentioned there is the ability to queue up commands, set up repeating sequences of commands and there are various visual modes such as the height & metal concentration map and tons of other things which make it easier to play in the long run.

Admittedly the interface isn't amazingly intuitive for new players right now but it is being worked on to improve it for new players. I know personally one of the guys who is helping to speed up the building of the new GUI, and from what i hear real progress is being made there. In the mean time can I direct you to the Wiki for the controls guide:

http://taspring.clan-sy.com/wiki/Using_Spring

Hope this helps
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BvDorp
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Joined: 14 Oct 2005, 12:09

Post by BvDorp »

This community has a nice side after all :lol:

Thnx for taking the time to tell us Eightball. And I vote Fire Falcon for permban :(
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Dragon45
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Post by Dragon45 »

Naw, let him meander along. He's funny :D
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Dragon45 wrote:Naw, let him meander along. He's funny :D
I would have to agree.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Forboding Angel wrote:
Dragon45 wrote:Naw, let him meander along. He's funny :D
I would have to agree.
Do you want ANOTHER 'pre-ban' emmanuel?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Das Bruce wrote:
Forboding Angel wrote:
Dragon45 wrote:Naw, let him meander along. He's funny :D
I would have to agree.
Do you want ANOTHER 'pre-ban' emmanuel?
good point
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