Minimap color/dot selection Issues

Minimap color/dot selection Issues

Requests for features in the spring code.

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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Minimap color/dot selection Issues

Post by Dragon45 »

There's a bit of an annoying color change on minimap dots that occurs when you are white and you select units - namely, none at all. Its also a problem when your opponent is white, you select your units, and suddenly you're a little confused because you cant tell who is who - i think OTA might have had this problem too, not sure...


anyway, my feature request - instead of dots changing color, make the expand and contract slightly (in a repeated animation) when you have them selected, so you know those are yours?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

OTA didnt change selected units to white on the minimap....
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TechnoTone
Posts: 165
Joined: 23 Aug 2005, 22:02

Post by TechnoTone »

That's right. I think it used to put a white circle around the dot instead but only of the unit the mouse was over - not of all selected units.

Yep - here's a screenie:

Image

Here I have a commander and lots of dragon eye's. I have selected all units (hence you can see the commanders radar ring) but the only unit that is highlighted is the centre dragon eye which I currently have the mouse hovering over.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

O thats right

curse my memory X-D


Well, I think that too would be a huge imporvement over current system, even if dilating dots arent a possibility...
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