

I want to use the arms and gun for aiming up and down, but the ammo belt would move with them. Is it possible to have a face fixed in position in upspring so the belt would move but not the end, which should stay attached to the backpack?
Moderators: MR.D, Moderators
That wouldn't solve it, current animations require seperate pieces. I would suggest pivoting at the pelvis since that would remove this problem and look more natural as long as you limited the x arc.Skeram18 wrote:So I'm new here and I don't know the limitations of the spring engine. But could you make the hose 2 or 3 meshs' rather then one?
The straps are about 80 tris each, could remove some I guess. The barrels are only 9 faces each (or 10 if faces I've hidden aren't ignored).unpossible wrote:how about simplifying the front of the MG belt/strap a little...and having fewer barrels on the mg itself?