[*SMALL* code mod request] Reflective water deformations
Moderator: Moderators
[*SMALL* code mod request] Reflective water deformations
When playing earlier, I noticed that the original reflective water (NOT the advanced OGL wave-shader) actually IS a geometry deformation, causing waves. In light of this, could one of the developers make a patch so that each user could adjust the wave height/intensity per MAP, or even via Config program, instead of making it stay with the small ripples we have now? That'd be great, thanks!