I hear ya guys, Its hard to make a clean ffa map, but still support a high # of players for the maximum.
I intended the map to be a team game map, 3v3 as the norm gameplay, or FFA with 4 players using corners.
If anyone wants to take a crack at a better metal Layout, use the 1st MINImap screen that I posted, and edit it in a paint program and post what you would prefer.
It might be that I just should stay away from having the Start position clusters of 3 patches, and spread the metal out farther towards the center.
I did have a pretty awesome 3 player FFA game when I first released it, and believe me when I say this, Expansion did win the game.
I had started the game spreading out Kbots to gather metal, then started doing AirDrops with Hammers and Warriors, this killed off 1 of the players quite fast.
Then after I took his spot, the squeeze was on the other player, I started doing flash attacks from the new base I acquired from the 1st dead player's wreckage and patches.
After that I just overwhelmed the other enemy with mixtures of Airdrops Directly on top of and Annihilator defences even with light flak support at it, and then would sweep in with flash tanks and a couple zeus.
I'm a little on the Porcupiner side of play, and I did alot of wrong things in the game, but the other players were porcing even harder than I was so it kinda went in my favor :D
Here is the demo if you guys want to watch.
http://mrd.str8-6.com/files/MRD-Archers_Valley.zip