I'm kind of interested in tinkering around with the OTA mod and making a new one out of it.
Lets say I call the mod Partial Annihilation. Can I make a copy of the OTA_data.sd7, rename it to PA_data.sd7, and start tinkering around with the values?
[MOD]
{
Name=PA data v0.1;
Description=Partial Annihilation;
URL=http://www.fileuniverse.com/spring/;
ModType=0;
}
The major thing I'd be looking to do with the mod is actually remove alot of redundant units rather than attempt to create roles for them. How would I do that? Assume it's more complicated than deleting them.
Molloy: I'm going to say yes, without checking the OTA mod to see how its structured. However, if you have a base content file and a game file, make sure to have the game file depend upon the content file.
If you're talking about the content folder called OTAContent, found in the spring base dir, its needs quite a few things before it can be a playable mod. I'd suggest starting with Zwszg's OTA mod, and working from that.
To remove redundant units the easy way, just go through into the gamedata folder, and open up sidedata, then //comment out the units you want to remove. The more difficult way (and something you'll want to do before you release it) is to go through and remove its models, scripts, and fbi, and then remove any entries it has in sidedata.tdf and armor.txt
After that, reconfiguring units is a simple matter of plaintext editing using notepad.
folder don't have anything in them other than modinfo.txt's and are only a few bytes.
I was just hoping someone could spell out what files i need to modify (initially just redirect or rename) to get something I could playtest, and have in a format that is distributable like all the other mods.
Last edited by Molloy on 14 Jul 2006, 21:33, edited 1 time in total.
ah, I see. Zwzsg made his mod in a very funny way.
Anyways, what I would suggest is copying /units, /weapons, and /gamedata out of OTA_data.sd7, and putting them into a new one called PartialAnnihilation.sd7 (or whatever) with your modinfo listing OTA_data.sd7 as a dependancy. That will work if people have the OTA mod installed already. Alternatively, you can just do the copy-paste-rename job..I think. I'd need to download the OTA mod and look at it, since I don't know how Zwzsg put it together.
Edit: hop on TASClient or #tauniverse on the gnug irc, and I'll see if I can help a bit more.