Work in Progress: ZenithMesas

Work in Progress: ZenithMesas

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Work in Progress: ZenithMesas

Post by Comp1337 »

Got my second map almost done, I want some feedback.

ImageImage

Found a problem as well, Spring draws small lines in my prerendered shadows. Any help?
Image

I need a decent name for it too, the sun isnt in zenith >.<
I just pulled something out of my ass for this name.
Or is it good?
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

The only issue I can see is access to the plateaus/meses
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

The pre render shadows thing is because spring is tiling your map... the closest tile it could find for that bit of ground happend to have a small bit of notshadowed area on teh edge and hence when there all tiled next to each otehr they leave small lines...

I suggest rendering without the shadows and just letting spring do the work, or if you realy want them turn the compression way way down.

aGorm
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Yeah, ill probably rerender it.
Oh my god. i just realised... I wiped my harddrive where i had the fricken source file! DAMN IT.
Ah well, ill try.
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

And Muff, you can access some of the mesas, but not all of them witout allterrain or airtransport.
(Well you could get blown up there by an explosion too, not probable tho.)
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

Ok I see,, Its an interesting map.
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