Forboding I will get right to the nub of it,, I have not to date been able to get any version of l3dt to load a climate that I edit,, yes I am obviously getting it wrong but I lost patience with it long long ago.
I don`t understand why I have to bump map textures that are already bump mapped, Aaron has already included the bump maps in the resources\climates\common\ folders, since I use his default climates then all I have to do in l3dt is tick the "bumpmap" check box, which I did but by the time I am finished in photoshop 90% of the texture has been replaced in the post render photoshoping.
I hope this clears it up a little,, but thanks for the tips,, I will give it a go one day,,,,,,,,Perhaps.
FYI I am using 2.4b3
here is the dialogue I am talking about
Is this typical of your default resource directory?
