Release - Lost [8x8]

Release - Lost [8x8]

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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Release - Lost [8x8]

Post by Cheesecan »

Nothing too unique, a small map with a river in the middle that units can traverse. Suitable for 1v1's or hectic 2v2's. Metal is average to good counting the rocks that can be reclaimed for metal.
Image
Image
Image

Download [3mb]
edit: http://www.unknown-files.net/browse.php?dlid=502
Last edited by Cheesecan on 22 Jul 2006, 20:53, edited 1 time in total.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Looks like fun!

I know this not only your fault, but the trees are hard to see.
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Imperator
Posts: 85
Joined: 13 Oct 2005, 00:04

Post by Imperator »

small and volatile - thats fun.
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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

whats the wind?
metal displacement?
are mexes upgradeable?
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Add random noise to it so the ground isn't perfectly flat.
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

I like the look of this map, but would it be possible to get it in east vs west style?
mufdvr222
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Joined: 01 May 2005, 09:24

Post by mufdvr222 »

Ishach wrote:I like the look of this map, but would it be possible to get it in east vs west style?
Thats one good thing about the current map format, all the author would have to do is rotate all the source images 90 degrees.
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

Ishach wrote:I like the look of this map, but would it be possible to get it in east vs west style?
No, but I'll be releasing another small map with east vs west layout!
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

looks neat.
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