units building out of players control
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- Johns_Volition
- Posts: 134
- Joined: 05 Jul 2006, 21:17
units building out of players control
I started working on a small mod project on my own and I was wondering if it is possible to create a builder-unit that can be built by the player but then starts inmediatly to create secondary buildings in a certain radius around it, without the player being able to interfere with the process (except by destroying it or toggling it off)
- Johns_Volition
- Posts: 134
- Joined: 05 Jul 2006, 21:17
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- Posts: 79
- Joined: 11 Jul 2005, 02:01
oh man, that has given me an idea for a mod. Basically you could only have a couple of buildible units, like a con bot, and a couple of different kinds of mines and dragon's teeth.
Building a mine would result in the mine self-replicating in all directions, until it spreads across the entire map. The mines could be viewed as an "infection", which you could stop with dragons teeth. The goal of the game would be to get your self-replicating mines to take over the enemies base, and then you could explode them in a massive chain reaction that would kill your opponent.
Building a mine would result in the mine self-replicating in all directions, until it spreads across the entire map. The mines could be viewed as an "infection", which you could stop with dragons teeth. The goal of the game would be to get your self-replicating mines to take over the enemies base, and then you could explode them in a massive chain reaction that would kill your opponent.
- Johns_Volition
- Posts: 134
- Joined: 05 Jul 2006, 21:17