.:New Map:. Courtyard

.:New Map:. Courtyard

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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

.:New Map:. Courtyard

Post by Forboding Angel »

Image

Download:
http://fileuniverse.com/?p=showitem&ID=3658

Sorry about the mipmap lines, but that's spring's fault.

Image

Image

Image
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

That is a very nice texture on the grassy bits. I'll have to check this one out.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Fknswt.

Looks like a golf course. How big is it?
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

Meh... No more screenies.
Last edited by Forboding Angel on 10 Jul 2006, 16:21, edited 1 time in total.
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Vassago
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Joined: 25 Jun 2006, 00:03

Post by Vassago »

I don't think you have enough screenshots of the map :P

I"m downloading now...
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Great map!


Couldn't find anything to complain about, and i guess that says something :-)
M@n1@c
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Joined: 11 Dec 2005, 22:52

Post by M@n1@c »

why do i have the feeling thats there's somethings wrong with the trees?

try to group them togother or something...
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Cheesecan
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Post by Cheesecan »

Ooh me likes!
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AF
AI Developer
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Post by AF »

Post thumbnails with links, you've stretched the page loads and it's annoying scrolling down loads of images. Imagine the poor 56kers
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

haven't u noticed, 56kers aren't on the top of forboding's "be-nice-to-list" :P
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

the only 56ker I ever feel sory for is journier... poor bastard, but even he doesn't bitch about it. He manages to get the maps he wants one way or another.
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AF
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Post by AF »

Well my stepdads computer chokes on pages with 10+ screnshots at full size that're as large as those, and it's got a broadband connection so bandwidth isnt the problem.

It's also annoying having to scroll down for ages to see replies, and having it pause every second ro so after it's displayed another few pics.
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I never minded ginormus screen shots, unless the break the forums.

Very very nice looking map. It probebly wont be so pristine when I roll my tanks through it and burn it to the ground. But thats what maps are for :)
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AF
AI Developer
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Post by AF »

My first post was meant to be full of praise, btu I got annoyed by the ludicrous number of pictures and them making my browser so slow on my stepdads comp. There's a reason image galleries use thumbnails.

I like this map, it's nice nad bright and the heightmap isnt a multilevelled flat terrain whcih amkes it much mroe realistic and natural.

My only qualm is with the sky colour, but I rarely play looking upwards so it doesnt matter.
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Charlemagne
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Joined: 18 Apr 2005, 17:59

Post by Charlemagne »

Looks lovely. Can't wait to test it.

EDIT: Also, what is that mod you are playing?
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FizWizz
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Post by FizWizz »

It looks nice, and for some reason I just can't get the image out of my head of it being a golf course.

Also, those pages and pages' worth of images are really annoying. After seeing about four, they all begin to look like the same thing again.
esteroth12
Posts: 501
Joined: 18 May 2006, 21:19

Post by esteroth12 »

Charlemagne wrote:Looks lovely. Can't wait to test it.

EDIT: Also, what is that mod you are playing?
i believe theyre all E&E
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Candleman
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Post by Candleman »

Kind of off-topic, but the beautiful water made me do it...

Does wind strength affect dynamic water? You know, causing waves?
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Das Bruce
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Post by Das Bruce »

Candleman wrote:Kind of off-topic, but the beautiful water made me do it...

Does wind strength affect dynamic water? You know, causing waves?
I highly doubt it.
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