and some Geos. I'm thinking of adding some rocks and a few other
features too. Also, I added a feature to be put on top of the metal
deposits too. So, here are the screenies ...








Post your comments ...

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hrmphThe heightmap seems really familiar...
If you can quess I'll give you a cookie ...Exactly what I thought when I saw the first picture.
When you load your hieghtmap into L3DT blow it up to the size you want your texture map first. That way you get a very high resolution and high quality texture map for your heightmap.genblood wrote:Forboding AngelGenblood, for the love of god will you stop rendering this crap at 1:8 ratio and do it right!?
Blurry == crap.
1:1 ratio. If you don't know how to do 1:1 then read my tutorial.
What do you mean by 1:1 ?
Explain more ... I don't know what you are talking about?
Yes, but you can mail Aaron to recieve a trial version, which has all features enabled. When the key expires after a month or so you can just type it in again.Comp1337 wrote:Pro? does it cost money?