A map request.

A map request.

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

A map request.

Post by Argh »

Hi there, mappers. Been awhile since I've asked for anything, map-wise, but I thought I'd ask for this one.

Basically, I'm looking at making a map based off of a heightfield generated from a 3D model, with procedural textures and other things being used to generate the render, optimized for a top-down view, of course.

The model is almost done, and this is sort've a proof-of-concept for me, so I wanted to hear if anybody else has been doing this sort've thing and has any practical advice for me in terms of making the heightmap and other details.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

picasso has been doing that sort of thing I believe. Might do you good to get ahold of him.
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

*nods* picasso has been doing work in 3dsmax to render his model as a heightmap. He would be the one to ask.
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

But apparantly ity "looks like shit" According to smoth.
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

Drone_Fragger wrote:But apparantly ity "looks like shit" According to smoth.
it does... but with a few tags being properly implemented in the code you could acctually include your 3D model in the map as a skin for the terrain you have generated with it...
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

alwaysshow=1; FTW

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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

SinbadEV wrote:
Drone_Fragger wrote:But apparantly ity "looks like shit" According to smoth.
it does... but with a few tags being properly implemented in the code you could acctually include your 3D model in the map as a skin for the terrain you have generated with it...
Would be teh awesomes :)
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