
n00berhack began with my infinite boredom, and a thread I stumbled upon in the modding forum. That thread was someone requesting a unit - an insanely overpowered unit, as it were. So, I decided to make a small mod for those people who just want insanely overpowered units.
Thus, you could call n00berhack an experiment with balance - balance via making everything overpowered.
Some examples of units, you ask? Well - AKs with annihilator lasers, flashes with rapid fire bertha shells, brawlers that fire beefed up janus missiles in swarms, Shadows that drop nukes as bombs, the Monkeylord from supcom...need I say more? Oh, and the D-Gun range has been tripled.
It has been tested extensively to gain some semblance of balance, but I promise nothing. If you discover a super-game-owning unit, I might fix it, and I might not.
Gameplay is VERY different. the Arm play like a cheap nanoblobs rip off (peewees can build things, and grow exponenetially), while the Core have a (slightly) more traditional set up, with Doomsdays and the commander able to build units, and exploiters providing energy and metal.
Credit to all of the people whose work I ruthlessly bastardized, mostly caydr/AA's. Especially the folks behind the excellent monkeylord - Zwzsg, Wotan, and Rampage. Brilliant work gentlemen.
Requires AA 2.1 or later to play.
