"Stealthy"??? (AA)

"Stealthy"??? (AA)

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

"Stealthy"??? (AA)

Post by jackalope »

(In regards to AA 2.1)

What exactly is a "stealthy" unit? Like the Arm Hawk or Rector. I assumed it meant they could not be seen on radar, but after a quick test I found that's not the case. They certainly can't cloak, so what's stealthy?
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

they can't be seen on radar and it works fine!

You sure you didn't had los?
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Anything marked as stealthy can't be seen on radar by opponents. If they can, then it's a Spring bug and needs to be reported.
User avatar
jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Post by jackalope »

hmmm, I guess I somehow had LOS. Which brings me to a question about LOS. pressing L I see a brighter colored circle and a darker colored one, what do they represent?
User avatar
Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

jackalope wrote:hmmm, I guess I somehow had LOS. Which brings me to a question about LOS. pressing L I see a brighter colored circle and a darker colored one, what do they represent?
We're not quite sure.

The brighter colored one is where you have LOS, we know that.

In fact, we're discussing it in another thread at this moment.
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

jackalope wrote:hmmm, I guess I somehow had LOS. Which brings me to a question about LOS. pressing L I see a brighter colored circle and a darker colored one, what do they represent?
We can usually see aircraft and attacks in the outer circle, but we really have no idea why.
User avatar
Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

Stealth affects both radar and sonar.. should prolly lobby to change that..
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

however its affect on sonar is far far far worse.
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

IMO underwater units should be able to see even stealthed or radar-jammed underwater units if they're in LoS, the same way it works with land units. The way things are now is just a result of Cavedog's never using sonar jamming (besides one single broken unit they released near the end of the game's official lifespan)
Post Reply

Return to “Game Development”