(To hard in the Beginning, to soft in a nuke Shower)
i made up my mind how to use that feature further.. and here is a shot. It s a City with Waterways - and highly deformable bridges - who can be destroyed to let ships past (and can be rebuilded by consubs - and who can work as ramp for Crocks - and to not forget the Uplift factor... WaterUnits placed on "sunken " Landscape can be Elevated with the Reconstruct...
My Problem... is ... well it starts with M... anyone...

yep the MetallMap... can sb else draw it.. I upload the Height, the Bases are in the Corners (Have a destroyable wall part between the Chimneys)...

>> besides concerning the Texture ( i will release a ConceptMap - till i am shure that it is worth the whole texture work..
Oh, and for those Guys who demanded a .more Natural Map.. I am on it.. ijust take it in steps. Every Citymap more parks, more roofgardens, more water. And one day. the City is vannished. So be patient....
Thx for the Replys to come