The Commaner is YOU. But I'd rather not...
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The Commaner is YOU. But I'd rather not...
FFS!
Stop the madness, make it so that stupid [player] tag when hovering over the commander is BURNINATIFIED
Stop the madness, make it so that stupid [player] tag when hovering over the commander is BURNINATIFIED
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Does this mean that the first unit spawned for every mod is IDed as the player? That seems kindof unintelligent... What if we get spinoff mods that use traditional RTS structures such as starting with a command center and a few menial builders. Not every mod for spring will always start commander unit style.
yes, the commander represents a avatar, a show of the players power. However you are NOT inside the commander, in that day and age the hell would the general stick himself in a frontline mech. So we assume that the commander has some sort of AI which you control from space. So maybe...he has some relay circuits or something. Wait a minute the com is pretty damn small. most of the space is taken up by the pack for the Dgun and construction etc. So why aren't these reproduced?
For gameplay, in a 1v1 i think com ends is a must (unfortunately)
But not in team games
And YOU AREN'T THE COMMANDER! You are a delocalised AI taking actions on information sent to you from the commander! you CONTROL the commander just like other units!
For gameplay, in a 1v1 i think com ends is a must (unfortunately)
But not in team games
And YOU AREN'T THE COMMANDER! You are a delocalised AI taking actions on information sent to you from the commander! you CONTROL the commander just like other units!
Indeed you are not inside the commander, because you ARE the commanderMin3mat wrote:yes, the commander represents a avatar, a show of the players power. However you are NOT inside the commander, in that day and age the hell would the general stick himself in a frontline mech. So we assume that the commander has some sort of AI which you control from space.
WRONGMin3mat wrote:And YOU AREN'T THE COMMANDER! You are a delocalised AI taking actions on information sent to you from the commander! you CONTROL the commander just like other units!
YOU R the commander, the topdown view is just there for gameplay reasons.
so you play com ends in teamgames?
the commander is NOT you. by definition it CANNOT be you as CORE.
so if you're going with realism, CORE do not have bodies. therefore as you do you are NOT the commander.
and if you're going with gameplay, you use the topdown view and the commander is handled like another unit. also the com continues option >>>>>>>>> com ends in teamgames
the commander is NOT you. by definition it CANNOT be you as CORE.
so if you're going with realism, CORE do not have bodies. therefore as you do you are NOT the commander.
and if you're going with gameplay, you use the topdown view and the commander is handled like another unit. also the com continues option >>>>>>>>> com ends in teamgames