Lets say I have 20 adv const aircraft each with 20 aircraft guarding them that look identical, how do I tell which one is the one I want if I run out of groups? Or what if I feel like giving a group a name thats meaningful and nto a number? Or what fi I have a group of players inside a group f untis and I wanna knwo which player si in which unit by just glancing? How about NPC characters or building or other miscellaneous map items?
Perhaps just a short line of text over the unit/s in question, it could coem in useful for mdos or other games ported to spring
Unit labels and nonconsole chat
Moderator: Moderators
You could make it a consle comand like: "group1 text = Aircraft"
and then it will use 1:Aircraft when you trying to find out which one to select. And then maybe you could add in the funtion to name the unit(s) you have selected with a comand like : "selection text = Realy hard Guys"
Would that be what you mean. It doesn't realy need to be a funtion built into the UI, but it woyuld be nice.
Plus, anyone know if we get group messages, like "Group 1 is under attack!" insted of "fido is under attack!" which can often mean sod all if you have fidos in differnt groups. Then it could say "Realy Hard Guys under attack!" insted...
aGorm
and then it will use 1:Aircraft when you trying to find out which one to select. And then maybe you could add in the funtion to name the unit(s) you have selected with a comand like : "selection text = Realy hard Guys"
Would that be what you mean. It doesn't realy need to be a funtion built into the UI, but it woyuld be nice.
Plus, anyone know if we get group messages, like "Group 1 is under attack!" insted of "fido is under attack!" which can often mean sod all if you have fidos in differnt groups. Then it could say "Realy Hard Guys under attack!" insted...
aGorm
- [K.B.] Napalm Cobra
- Posts: 1222
- Joined: 16 Aug 2004, 06:15
Yhe like i said you could name units that arn't in groupes to... Like name a certain punnisher that keeps getting attacked to somthing uniqu so you can tell its one one being attacked not some other punk ass punnisher.
And i dont mind what the comand is just that its there. Yours sounds better...
aGorm
And i dont mind what the comand is just that its there. Yours sounds better...
aGorm
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Re: Unit labels and nonconsole chat
I believe you are talking about what we do to accelerate constructions...Alantai Firestar wrote:Lets say I have 20 adv const aircraft each with 20 aircraft guarding them ...
I hope that that won't be needed any more.
I hope we can be able to pick up 20 aircrafts and access the building menus and assign build orders to them all instead of giving build orders to one constructor and assigning the remaining ones a guard order...