".give all" command

".give all" command

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

".give all" command

Post by Caydr »

I'd really like to see this command added at some point, it'd be reaaaaally helpful for things like sorting unit categories, etc. Like the name implies, it just spawns every unit available - hopefully not in one massive line that goes off the screen though, do it like how it works when you spawn a large group of any other unit. Or just ignore me, it's all good.
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altaric
Posts: 185
Joined: 28 Oct 2005, 10:07

Re: ".give all" command

Post by altaric »

Caydr wrote: Or just ignore me, it's all good.
hehe :)
that would be usefull for modding i guess .. maybe you can compile the source ?
not a huge hack i guess
SJ
Posts: 618
Joined: 13 Aug 2004, 17:13

Post by SJ »

Ok I added an all switch to .give

http://taspring.clan-sy.com/temp/screen002.jpg
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Every time I see a screenshot I wish it was in a lossless format... *sigh*
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Fnu, ships and subs on land. And nice sunset reflection in the rippled water. Makes me wish I had a better card.
patmo98
Posts: 188
Joined: 09 Jan 2006, 17:51

Post by patmo98 »

Fixed in the SVN.

It's something like .all or .giveall

I forgot which :oops:
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