A little Idea for faster work...

A little Idea for faster work...

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Technos
Posts: 3
Joined: 13 Apr 2006, 10:04

A little Idea for faster work...

Post by Technos »

Je ne suis pas s├â┬╗r mais j'aimerais vous donner une id├â┬®e :

J'ai lu que TaSpring est cod├â┬® en C#, alors ne pouvez vous pas utiliser directement le framework fait pour Linux ? :oops:

http://vincentlaine.developpez.com/tuto/dotnet/mono/

---------------------------------ENGLISH-------------------------------------
In I not sure, but I would like to give you an Idea :

I have read that TaSpring is coded in C#, so can't you use directly the framwork made for linux ? :oops:

http://vincentlaine.developpez.com/tuto/dotnet/mono/


Ce jeux est g├â┬®nial ! Merci bcp pour tous les efforts que vous faites pour celui-ci !! :mrgreen:
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This game is marvelous ! Thank a lot for all efforts done !! :mrgreen:
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

TA Spring isn't written in C#, it's written in C++. Though there was some program written in C# I think, I don't remember which tho...
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Is it client? Or was it an older variation of client? I seem to link cient to C# for some reason...
Technos
Posts: 3
Joined: 13 Apr 2006, 10:04

Post by Technos »

Ok sorry, I was not sure...

Just another thing :

I have tried to use TaSpring with Wine and it works for the last release but only in "solo" and in Fullscreen, if I'm not in FullScreen, the mouse stay on the center of the screen and don't want to move. If I try the lobby, it crash.
Bad but normal.

Now you know :):)

Have a nice day.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Press the middle mouse button. I think there is also a keyboard bind for that. The cursor should change from a cross to a normal arrow.
Technos
Posts: 3
Joined: 13 Apr 2006, 10:04

Post by Technos »

Yes I have tried, but it's not a cross, it's the cursor who stay in the center, but my computer is old... PentiumII, maybe no graphical cards...
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

You know there is a working linux port?
Playing against players with windows is not yet possible, but you can already play against bots. AAI comes with a shared object for linux.

See http://taspring.clan-sy.com/wiki/SetupGuide
el_muchacho
Posts: 201
Joined: 30 Apr 2005, 01:06

Post by el_muchacho »

Tobi wrote:TA Spring isn't written in C#, it's written in C++. Though there was some program written in C# I think, I don't remember which tho...
The first lobby was written in C#.
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

There was a developer "buggy" that was making a unit editor in C#.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

hmmm, I should readup on getting an NTai .so file compiled.......
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

Yeah, I wrote the first lobby in C#. Though it was my first C# app and totally sucked ^_^
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diggz2k
Posts: 208
Joined: 04 Mar 2005, 06:34

Post by diggz2k »

Fore the mouse locking up problem.
I'm pretty sure it is a setting with wine to have direct3d applications able to capture the mouse.
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

I'd appreciate the solution to this as well. I've tried running world of warcraft in wine, and pretty much succeed except for WoW not receiving many of the click events
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kujeger
Posts: 91
Joined: 07 Oct 2004, 14:46

Post by kujeger »

Zaphod wrote:You know there is a working linux port?
Playing against players with windows is not yet possible, but you can already play against bots. AAI comes with a shared object for linux.

See http://taspring.clan-sy.com/wiki/SetupGuide
Playing TASpring using wine against windows users worked fine before 0.7x (albeit without sound), so wine "support" got broken with the new crossplatform code.

But a native version is better, Just a shame it doesen't work with multiplayer against widows users yet.

edit: Never mind, seems it works now. Maybe one of the newer wine versions fixed it.
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