8 x 10, 13 MB
The mapper: OverDamage, would-be game developer. Creator of 1 map...this map!
The idea: A re-imagined Small Divide type map made for 2v2 and 3v3 battles, but without the "uber win button" hills. Asymetric in design, this map's focus is on base to base combat above all else.
The update: 1.2
Re-mastered texture (no more texture lines)!
More visible metal patches!
More trees!
1 metal patch from each side moved!
LESS WIND! (3-20)
LESS METAL!
The update: v1.3
Further tweaked texture (not much diff from 1.2)
Tweaked height map (should fix kbots going up cliffs)
Tweaked atmosphere (new sun/sky colors make it look even better!)
Start positions for 6 players (I hope you're happy genblood) OOPS they don't work! d'oh!
Slightly more wind than v1.2 (3-22)
The update: v1.4 Final
Texture seams/lines further reduced!
Start positions fixed, 6 players!
Most "Unknown feature..." errors should no longer appear on map start (not that they caused problems anyway), 1 remaining "unknown feature type" error should not cause problems
Rocks were not added, maybe next map

This is the final version of the map
The map:

The screen shots:



V1.2 screeny

v1.3 screeny